Einblick is a perspective changing puzzle game about the life of a circle which is going through metaphysical transformation as it gains more insight about other shapes and realms. The game was inspired by Bruce Block's teaching about visual expression, and uses many visual techniques to tell a story and stir emotions.
I was the director and producer of the project. Made in Unity.
● Crafted the concept and vision with the goal of having a novel mechanic using perspectives.
● Designed all mechanics, gameplay, and levels.
● Assembled and directed the project through a team of four on a schedule of three weeks.